So I typically play tanks for more reason than one. First off, rarely do people play tanks and they’re necessary for any good team comp. Second off, I love it, especially jungling tanks. True, you may not get all the guts and glory, but tanks can certainly help get that carry fed and if controlling the jungle properly, get the money they wouldn’t get otherwise (since last hitting is a bitch with most tanks), keep the other team on their toes for ganks and with the right counter jungling, completely decimate the other team’s jungler. Sure, rushing in and taking one for the team isn’t the best thing in the world, but hey, if you die and your team scores an ace and the rest of your teammates are alive, that’s considered a win in my book.
Nunu is one of the best junglers as well as counter junglers out there. He is always at full health pretty much once he hits level three and because of his jungling speed, he can not only steal camps from other junglers, but if he does encounter another jungler he can almost guarantee to kill them at lower levels with ice ball and a few auto attacks considering the amount of health most junglers run around with. With his abilities he does not need smite, but I typically do run with it to make his jungling that much faster and this allows for a dragon take down at level 4-5. He does not need to (unlike other junglers) start off with cloth armor and health pots, instead I typically start with sapphire crystal and two pots to build into RoA or Banshee’s depending on the game and Golem at level one to pick up the pace with jungling with the lowered cooldown on his consume.
Regardless, here is Nunu, one of my mains. He’s considered very UP and though I believe his consume could use some kind of buff for team fights, I think he is an all around solid character. His ult is extremely hard to pull off which frustrates a lot of people, but honestly so many ults are similar–Katarina, Twitch, etc. etc. one knock up, silence, taunt and its over. As a tank however, his ult is more efficient in different situations other than straight damage that many do not realize. Think of it as a Galio taunt that instead of lasting only three seconds for auto attack taunting, the entire other team wastes ALL their CC on you. Then your job as a tank to protect your carry is pretty much generally secured. Or just wait until their CC’s are all gone, then the other team must waste flash / cleanse / ghost to get out of the way. Another way to pull off his ult though it takes a lot more coordination is to run into a bush and ult, especially at low health the other team will rush in there to kill you not realizing they are rushing into their death until it is too late (other situations could be synergizing his ult with another’s like Amumu, Galio, Sona, can completely decimate a team as well if you plan it together. CIRCLE OF DEATH).
Yes, Nunu’s ult is very hard to pull off, however once it is used properly it is THAT much more satisfying. Nunu’s difficulty may be at “easy” but I think to be effective with him properly it does actually take a lot of work. For those who complain it is hard to pull off, honestly, I am glad. League of Legends definitely does need those characters that are a whole lot more than SPIN TO WIN (not saying that is all to Garen though haha). Nunu is a lot about timing and blood boiling that fed Yi on your team to an unstoppable level.
Now that my rant is over, I can’t seem to decide whether or not I LIKE the colors on this one so I guess I will mull it over and see if anyone has anything to say on it.